| Title: arcade game power requirements Post by: iankellogg on March 14, 2014, 09:05:21 PM I figured for my own reference and for others I would hook up my working games and see how much power they use JROK multiwilliams - 110W Nintendo Punchout!! - 150W neogeo 4slot big red - 160W Pacman - 110W scramble - 130W As I get more games working I will add to this list. Title: Re: arcade game power requirements Post by: STEVESPEEZE on March 15, 2014, 02:30:23 PM I figured for my own reference and for others I would hook up my working games and see how much power they use JROK multiwilliams - 110W Nintendo Punchout!! - 150W neogeo 4slot big red - 160W Pacman - 110W scramble - 130W As I get more games working I will add to this list. You lookin for any mvs carts? forgot to ask you in the feed. Title: Re: Post by: iankellogg on March 15, 2014, 02:33:31 PM I'm always looking for some. It depends on the game and if the kit is there. Sent from my SM-N900V using Tapatalk Title: Re: arcade game power requirements Post by: John's Arcade on March 15, 2014, 05:51:28 PM I figured for my own reference and for others I would hook up my working games and see how much power they use JROK multiwilliams - 110W Nintendo Punchout!! - 150W neogeo 4slot big red - 160W Pacman - 110W scramble - 130W As I get more games working I will add to this list. How about AMPs? Isn't that info more useful when figuring out how many to put on a circuit? I have measured a few of mine with a kilawatt and found most to be around 1-1.5amp Title: Re: arcade game power requirements Post by: iankellogg on March 15, 2014, 07:13:52 PM its all about the same really. My meter just defaults to watts and I didnt change it while measuring. A 15A circuit will be able to do around 1800w. Title: Re: arcade game power requirements Post by: iankellogg on March 15, 2014, 07:42:03 PM I will redo the test with both amps and volt amps  |